Windows

Target

The target window shows what you have targeted. For a creature or a person it draws the same health bar as a parked health bar, with the name in the colour of notoriety, the bar of health, the percent and the distance in tiles. For an item or a corpse it shows the name and the distance, and no bar.

When you target a pet of your own, a row of command buttons stands under the distance. The server's quick actions for other characters, such as banking or taming, appear there too when the server offers them.

Target, corpse
A corpse of an orc brute, three tiles away. It has a name and a distance, and no bar.
Target, creature
A hostile mongbat at three fifths of its health, six tiles away. Its name is red.
Target, long-name
A knight whose name is too long for the window. The name is cut at a word and ends in dots, and a hover shows all of it.
Target, pet
One of your pets at most of its health, two tiles away. A row of buttons under the distance holds the pet commands Guard, Follow, Kill and Stay, and a hand that stops the pet.
Target, poisoned-pet
The same pet when it is poisoned. The bar is green, and the word "Poisoned" stands beside the percent.

Opening it

Using it

Changes

v1.0.0-alpha.1